Thursday, November 24, 2011

Simple Pulse Generator

A Pulse generator usually allows control of the pulse repetition rate, pulse width, pulse delay and pulse amplitude. More sophisticated pulse generators may allow control over the rise time and fall time of the pulses. A pulse generator’s delay is measured with respect to an internal or external trigger. The pulse generator’s rate may be determined by a frequency or period adjust (rep rate). 

Pulse generators may use digital techniques, analog techniques, or a combination of both techniques to form the output pulses. For example, the pulse repetition rate and duration may be digitally controlled but the pulse amplitude and rise and fall times may be determined by analog circuitry in the output stage of the pulse generator. With correct adjustment, a pulse generator can also produce a 50% duty cycle square wave. Pulse generators are generally single-channel providing one frequency, delay, width and output. To produce multiple pulses, these simple pulse generators would have to be ganged in series or in parallel. 

Some Pulse Generators like the BNC Model DB-2 Random pulse generator simulate actual operating conditions without requiring a live source and detector combination. Such parameters as frequency response, linearity, and discrimination levels may easily be measured without the inconvenience of dim oscilloscope display or long accumulation times by a pulse generator. Proper operation of baseline restorer circuits may be quickly verified. Scalers and ratemeters may be checked for satisfactory pulse recognition under random pulse (each pulse generator may be equipped with different capabilities and features).

The negligible amplitude shift with frequency of the pulser (pulse generator) makes the standard frequency test using a live source and a low rate precision pulse generator unnecessary. 

Although most test applications will find the pulser connected to the test input of a charge sensitive preamplifier, it is possible to simulate the preamp itself with the pulse generator. The pulser is connected directly to the main amplifier and the preamp decay time constant is matched by proper selection of the pulser fall time. Set up of a system containing an inaccessible preamp can then be accomplished with ease. 

For accurate simulation of detector pulse shapes, the rise time control should be adjusted to match 2.2 times the detector decay time constant. For example, if a pulse shape analyzer working with CsI-NaI phoswich is to be tested, the pulse generator rise time should be set to 0.5 µsec rise time for the NaI signal, and 2 µsec for the CsI signal. Intermediate signals are best obtained by mixing the outputs from two synchronized generators, 2 µsec rise time. By varying the amplitude ratio of the two generators, intermediate values of rise time are generated. 

Solid state and plastic detectors have decay constants far shorter than the adjustment range of this generator. However, the shaping time constants used in virtually all systems are greater than the 100 nsec minimum rise time. The ballistic deficit formula predicts the reduction in amplitude, B. D., for a shaping system containing identical time constants for all shaping. 

The external reference allows remote programming of the amplitude of the pulser, and the external trigger permits control of the output pulse rate. The latter provision is especially convenient if the average random rate needs to be controlled and an external random clock is unavailable. By placing the pulser in the random mode, a periodic waveform at the external trigger input will control the average random rate. 

A new family of pulse generators can produce multiple-channels of independent widths and delays and independent outputs and polarities. Often called digital delay/pulse generators, the newest designs even offer differing repetition rates with each channel, differing delays and differing widths. They can be producing timing signals and operate in output modes independent of the other channels. These digital delay/pulse generator are useful in synchronizing, delaying, gating and triggering multiple devices usually with respect to one event. One is also able to multiplex the timing of several channels onto one channel in order to trigger or gate the same device multiple times. 

These pulses can then be injected into a device under test and used as a stimulus or clock signal, or analyzed as they progress through the device, confirming the proper operation of the device or pinpointing a fault in the device. Pulse generators are also used to drive devices such as switches, lasers and optical components, modulators, intensifiers and resistive loads. The output of a pulse generator may also be used as the modulation signal for a signal generator.

Pulse Generator Multiplexing

A common request among Pulse Generator users is the ability to sum outputs on a single channel to create a more diverse pulse train. The BNC Model 575 Pulse Generator successfully achieves this function with the MUX feature described below.

Using the Output Multiplexer

Multiplexing allows for the combination of any or all channel settings to be output to any of the outputs. Channel multiplexing only combines timing events of the channels and not the actual output voltages or currents.


The natural choice for generating a pulse of variable frequency and duty cycle is a good bench-top pulse generator. If you don't have a generator or must build one into your system, however, you can do it with a few op amps and some external components (Figure 1).

Figure 1. This simple and versatile pulse generator includes only 15 components.
Figure 1. This simple and versatile pulse generator includes only 15 components. 

U1 and Q1 form a voltage-controlled oscillator (VCO) with a square-wave output and a triangle-wave output. The square wave feeds back to control the charge and discharge of integrating capacitor C1, and is also useful as a sync-signal output. The triangle wave drives the non-inverting input of duty-cycle controller U2-2. R2 fully adjusts the output duty cycle (from 0% to 100%) by controlling U2-2's inverting input. U2-2 generates the output signal directly.

U2-1 buffers R1's wiper voltage, which controls the VCO frequency. A change in supply voltage (V+) varies the output swing without effecting the output frequency or duty cycle, and the circuit operates equally well with a single supply or with dual supplies. The frequency range shown is 20Hz to 13kHz, but you can modify that range by changing the value of C1. The dual op amps (designed for controlling power amplifiers) are chosen for their high output drive, rail-to-rail input and output capabilities, single-supply operation, and exceptional open-loop behavior.

Sunday, November 13, 2011

Pirate Clan Bosses, rewards and drops

Two-Headed Turtle
Location - East Tortuga

Attack Drop
Harpoon - Weapon - 13/1

Victory Drop
La Tortuga - Ship - 31/13



Lusca
Location -  West Tortuga

Attack Drop
Dual Shark Pistols - Weapon - 15/3

Victory Drop
Shark Cannon - Weapon - 20/5

Chimaera
Location- Tenochtitlan

Attack Drop
Jeweled Cutlass - Weapon - 16/5

Victory Drops
Horned Crossbow - Weapon - 22/7
Golden Goat Helm - Weapon - 7/22


Dragon
Location - Peking

Attack Drop
Jade Sword  - Weapon - 17/7

Victory Drop
Dragon Glider -  Weapon - 9/23
Dragon Junk - Ship - 50/45

Giant Crab
Location - Barbary

Attack Drop
Arabian Dagger - Weapon - 18/8

Victory Drops
Barbary Bombs - Weapon - 23/10
Barbary Cutlass - Weapon - 23/15

Sea Serpent
Location - Atlantis
Attack Drop
Atlantis Blade - Weapon - 20/10

Victory Drops
Atlantis Warrior Armour - Weapon - 15/25
Atlantis Warrior Cannon - Weapon - 12/21
Atlantis Sub - Ship 70/70
Voodoo Mermaid
Location - Port Royal
Attack Drops
Pirate Voodoo Doll - Weapon - 22/15

Victory Drops
Sacrificial Sword - Weapon - 26/19
Voodoo Swivel Gun - Weapon - 25/20
Voodoo Spike Club - Weapon - 23/17


Giant Eel
Location - Cartagena
Attack Drops
Electric Eel Whip - Weapon - 27/20
Victory Drops
Eel Spine Cannon - Weapon - 17/26
Scale Glider - Weapon - 28/22
Giant Spear Gun - Weapon - 
Eel Guardian - Matey - 20/15


Cursed Pirate
Location - Davy Jones Locker
Attack Drops
Cursed Sword - Weapon
Victory Drops
Cursed Hook - Weapon
Cursed Galleon - Ship
Cursed Buccaneer - Matey
Cursed Blunderbuss - Weapon

Solved Blacksmith Hidden Recipes

I hope that this list will make it easier for players searching for recipes.
I will edit this whenever I hear about a new unlocked recipe.
I hope this helps. If you know a recipe that isn't on here, just leave a comment and I'll post it.
This is a collection of recipes - I did not discover all of them (I got a few).
Thanks!

Viking Clan
Highland's Longbow: North Midgard level 2
  • 2x Serpent Clawblade
  • 1x Chainmail Armor

Ebony Knife: South Midgard level 15
  • 1x Pillager's Tunic
  • 1x Pillager's Axe

Njord's Champion: Aegir's Sea level 75
  • 1x Hurricane Master
  • 1x Royal Hersir

Aegir's Trident: Aegir's Passage level 140
  • 2x Aegir's Warship
  • 1x Hero's Warship
  • 2x War Elephant

Skyshine Blade:Vanaheim level 300
  • 1x Scroll of Vanir Knowledge (not consumed)
  • 2x Minotaur Hoof Club
  • 1x Thunderstoke Mace

Under Giant:Niflheim level 420
  • 2x Frost Giant
  • 1x Viking Axes (not consumed)

Giantsbane: Jotunheim level 600
  • 1x Rock Giant Hammer
  • 1x Giant's Blade
  • 1x Blessed Oil

Steel Sword: Alfheim level 620
  • 1x Alfheim Dagger Set
  • 1x Skull Dagger (not consumed)
  • 1x Viking Dagger (not consumed)

Hellfire Chariot: Muspell level 900
  • 50x Fire Chariot
  • 50x Fire Wingsuit

Poison Stroke: Helheim level 930
  • 1x Hel's Blade
  • 1x Hel's Tunic
  • 1x Poison Arrows

Skymaiden: Vingolf level 1600
  • 2x Goddess
  • 1x Sacred Well

Aurora Spear: Asgard level 2000
  • 1x Odin Favor Charm
  • 1x Iwas Rune
  • 1x Stonecrack Hammer
  • (unverified by me)

Autumn's Hammer: Midgard - Godly Trials level 2500
  • (unknown)

Aurora Knight: Alfheim - Godly Trials level 2900
  • (unknown)

Stonepillar Axe:Nidavellir - Godly Trials level 3350
  • (unknown)

Pirate Clan
High Calibre Flintlock: East Tortuga level 1
  • 1x Dagger
  • 1x Treasure Map Portion

Pleasurecraft: West Tortuga level 15
  • (one is purchased, the other is a Challenge drop)
  • 1x Brigantine
  • 1x Brigantine

Aztec High Priest: Tenochtitlan level 30
  • 1x Aztec Warrior
  • 1x Oceanic Pilot

Chinese Sea Dragon: Peking level 75
  • 1x Imperial Patrol Ship
  • 1x Dilapidated Wreck

Snap Flashes: Barbary level 115
  • Silver Flintlock Pistol
  • Deck Clearing Musketoon

Silverspike: Atlantis level 175
  • 2x Atlantis Blade
  • 2x Red Pearl Compass
  • 1x Bottle of Grog (not consumed)

Minstrel Maiden: Port Royal level 300
  • 1x Treasure Chest
  • 1x Jaguar Knight

Rusted Hook: Davy Jones Locker level 510
  • (even though you can get these items early, you can't craft this until you are level 510)
  • 1x Cursed Hook
  • 1x Silver Hook
  • 1x Captain's Hook

Bahama's Bar Shot: Bahamas level 760
  • 2x Tentacle Whip
  • 1x Spanish Shipping Schedule
  • 1x Bottle of Grog

Silent Assassin: Japan level 880
  • 1x Samurai
  • 1x Evil Eye Talisman
  • 1x Wise Old Spirit

Prison Transport: New Orleans level 1300
  • 1x Water Taxi
  • 1x Zombie Compass
  • 1x Captain's Spy Glass

Old Tyme Sniper Rifle:Drifting Turtle Island level 1430
  • 1x Twin Blades
  • 1x Coral Cutlass

Mob Wars: La Cosa Nostra

Razorblade Tophat - Level 55 - Location: London
  • 2x Incriminating Photos
  • 1x Assault Rifle
  • 1x Titanium Switchblade
  • thanks to Thrill

Cellular Gun - Level 90 - Location: Las Vegas
  • 1x Gold Brick
  • 1x Diamond Knuckles
  • 2x Lead Pipe

Snow Plow - Level 120 - Location: Moscow
  • 1x Yacht
  • 1x S.W.A.T.Bearcat
  • 1x Turret-Armed Humvee
  • thanks to WHELER

Flamethrower Lamp - Level 170 - Location: Dubai
  • 1x Sheik's Scimitar
  • 1x Explosive Zippos

Transformed Car Robot
  • 1x Supersonic Train
  • 1x Helicopter
  • 1x RAH-66 Commanche

Tequila Flamethrower - Level 360 - Location: Tijuana
  • 1x Magnum El Diablo
  • 1x Beretta Cheetah
  • 1x Carcano Carbine

Magnetic Charges - Level 420 - Location: Medellin
  • 1x RPG-7
  • 1x Information Kit

RG41 Rolling Thunder - Level 700 - Location: Johannesburg
  • 1x Safari Jeep
  • 1x Harley Davidson
  • 1x Ford Torino

Steel Harpoon Gun - Level 850 - Location: Bangkok
  • 10x Diamond Cleaver
  • 10x Attack Chimp
  • 10x Zastava CZ99

Rolex Garotte - Level 1000 - Location: Rio de Janeiro
  • 1x Incendiary AK-47
  • 1x Milkor M32 MGL
  • 1x Porsche 911

Attack Gyrocopter - Level 1240 - Location: San Francisco
  • 1x Hot Rod
  • 1x Combat Yacht
  • 1x Gold Jet

NOTE: If someone has any new recipes, post or message me and I will add them. Please don't send visible recipes; this thread is ONLY for Hidden Recipes. Thank you.

Saturday, November 12, 2011

Windows Server 2008 R2 Overview

Windows Server 2008 R2 Overview



Windows Server 2008 R2 is a multi-purpose server designed to increase the reliability and flexibility of your server or private cloud infrastructure, helping you to save time and reduce costs. It provides you with powerful tools to react to business needs faster than ever before with greater control and confidence.
The latest release of Service Pack 1 (SP1) for Windows Server 2008 R2 delivers many improvements for you to implement a robust datacenter and desktop virtualization plan. Whether you want to consolidate servers, build a private cloud, or offer Virtual Desktop Infrastructure (VDI), the features of Windows Server 2008 R2 enable you to take your datacenter and desktop strategy to a new level.

Key Points

SP1 Overview

SP1 Overview

Learn about new features in Windows Server 2008 R2 with SP1.

Server and Desktop Virtualization

Windows Server 2008 R2 with SP1 provides both server and client virtualization, enabled by Hyper-V and Remote Desktop Services (RDS).

Hyper-V

Hyper-V is Microsoft’s hypervisor which provides you with a scalable, reliable, and highly available virtualization platform included in the Windows Server 2008 R2 operating system. SP1 introduces new features to Hyper-V for creating dynamic virtual data centers and private clouds. These improvements provide you with increased availability and performance, improved management, and simplified methods for deployment including live migration. When combined with System Center, you are able to build out a dedicated Microsoft private cloud environment to transform the way you deliver IT services to the business.
Dynamic Memory, a new feature of Hyper-V introduced in the SP1 release enables you to better utilize the memory resources of Hyper-V hosts by balancing how memory is distributed between running virtual machines. Memory can be dynamically reallocated between different virtual machines in response to the changing workloads of these machines. Likewise, Dynamic Memory enables more efficient use of memory while maintaining consistent workload performance and scalability. Implementing Dynamic Memory means that higher levels of server consolidation can be achieved with minimal impact on performance. Dynamic Memory also means that you can have a larger number of virtual desktops per Hyper-V host for Virtual Desktop Infrastructure (VDI) scenarios. The net result for both scenarios is more efficient use of expensive server hardware resources, which can translate into easier management and lower costs.

Remote Desktop Services

Remote Desktop Services allows your users to access applications, data, and even an entire desktop running in the datacenter over the network. It provides you with both the features and the robustness of a proven solution giving your users flexible access to their data and applications. To expand the Remote Desktop Services deployment scenarios, Microsoft has been investing in the Virtual Desktop Infrastructure, also known as VDI. VDI is a centralized desktop delivery architecture, which enables Windows and other desktop environments to run and be managed in virtual machines on a centralized server.
In addition to the new virtualization features, the Windows Server 2008 R2 OS contains several updates over the previous version to the tools you are most familiar with.

Improved Management

Windows Server 2008 R2 helps reduce the amount of effort you expend managing your physical and virtual data centers by providing enhanced management consoles and automation for repetitive day-to-day administrative tasks.

Improved Web Application Platform

Windows Server 2008 R2 gives you the ability to deliver rich web-based experiences efficiently and effectively, with improved administration and diagnostics, development and application tools, and lower infrastructure costs.

Increased Scalability and Reliability

Windows Server 2008 R2 has been specifically designed to support increased workloads while utilizing fewer resources.

Integrated Experience with Windows 7

Windows Server 2008 R2 includes technology improvements designed with Windows 7 enterprise users in mind, augmenting the network experience, security, and manageability.

Whitepaper

Get the Microsoft Windows Server 2008 R2 with SP1 Whitepaper.

Demo

Learn how to quickly migrate from earlier OS versions.

Features

Check out detailed features in Windows Server 2008 R2.